Tech-Yoshi

Age/Gender: 21, Male
Location: Nuevo Laredo, TAMPS
Job: Student

Myuu.

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8/13/05

Level: 9
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All Audio Reviews

6 Reviews | 0 w/ Responses

Score: 10
D03(Crashsite)

"More upbeat than its title leads you to believe."

submission: D03(Crashsite)
date: May 29, 2008

This song doesn't sound like it would fit very well in a terrible crashsite. But I can imagine the main characters discovering it, and finding the crashsite to be ancient- or whatever crashed to be almost completely intact. Stepping inside the ruins or the crater, a quick glance around the area shows that the place is more beautiful than a catastrophic even would lead you to believe.

This song makes me think of a mossy space ship buried in a grassy crater.

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Score: 9
E02(Otakata Theme)

"A good intro and cutscene theme- But that's it."

submission: E02(Otakata Theme)
date: May 29, 2008

This song is perfect for introducing Otakata or making his actions during cutscenes and events more epic, but it's hard to utilize in anything else- perhaps a boss battle or two, but after that, the song should not be repeated often, since it would lose some of its feel. A great song, but it should not be over-used.

This song feels like it might fit better in an action platformer than an RPG, as well.

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Score: 10
G01(The Machine Boss)

"Very industrial and tense- Good boss song."

date: May 29, 2008

The tense beat and melody give a certain sense of urgency, however, the song remains very serious all throughout. It's hard to picture a fantasy setting overlapping in this boss fight, but maybe that's not the point-

Sometimes, having the feel of reality seep into a fantasy world give you an even greater sense of "what I'm fighting will destroy this fantasy realm I live in".

I believe this song carries that message across, while making it sound like the opponent is scheming against you.

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Score: 10
D01(Learning Zone)

"Very basic, very easy to enjoy. Soothing!"

submission: D01(Learning Zone)
date: May 29, 2008

This is the perfect song for a fantasy forest setting. It feels incredibly easy to remain cheerful and upbeat while traversing the woods while listening to this song.

If needing a training motif, one can quickly simply imagine wooden dummies, targets, or simply attacking tree-stumps and whittling them down to size with various attacks. Nothing particularly threatening nearby to interrupt the training session.

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Score: 9
D04(Junkyard Entrance)

"May not need to be in an RPG."

date: May 29, 2008

This song sounds like it might fit in places other than RPGs. Personally, I imagine a cut-scene introducing a dungeon, not unlike the Final Fantasy Crystal Chronicles series does.

However, I think it ends a little abruptly. I also have trouble imagining a junkyard without imagining some foliage amongst the rubbish found inside- something very much alike Grim Fandango's ideas of flowers sprouting where skeletons die. I imagine roots and flowers coming out of rusting machinery.

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Score: 8
Pump It Up

"A song that fights itself- Judge carefully."

submission: Pump It Up
date: May 29, 2008

To be quite honest, this song reminds me incredibly a lot about several boss themes.

The 'synthesized audience noises' remind me of the noises used for Lavos's theme songs in Chrono Trigger.

Some of the beats made by drums remind me of boss battle themes from the Soul Blazer series of games.

The small hints of something that sounds like a violin makes the theme quickly turn into something from the Musashi, Ninja Gaiden or Strider Hiryu stage songs, making it have an oriental feel.

These are my opinions, and personally, I enjoyed listening to this song- however, it feels as if the tunes are quarreling with each other, and may get a little hard to listen to.

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